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Math, Science & Beautiful Pedagogy

 Among Us


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This semester as COVID presented us with a rare opportunity to connect and play games together in an online fashion, I thought it would be great to be able to gameify math activities with themes that, at the time, my students were raving about. I used the concept of Among us, which is to work together to find out which of the numbers was the imposter. I did so by combining the game's concept with the ideas of looking at 4 numbers, trying to understand their relationships to each other, together and figuring out which one of the numbers was the imposter. As the lessons in math continued, we were even able to take the concept of finding the imposter in our work while making quadrants of mean, median, or mode that would allow for students to combine skills and find the imposter with another layer of challenge. 

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This is one example of student work and explanation in how she found the imposter. 

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Here, as we entered our discussions around mean, median and mode, students were able to find the mean in each quadrant as the first layer of challenge and then find the number that was the imposter in this circumstance. This is one student's example of his work and explanation.

          A Moment for Beautiful Pedagogy

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  • Home
  • Teaching Philosophy
  • Graduate Work
    • Lesson Study Cycle 1
    • Lesson Study Cycle 2
    • Lesson Study Cycle 3
  • Reflection
  • Humanities
  • Math + Science
  • Resume
  • Future Projects
  • Educators Impact statement